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Mass Effect 3 Ini Graphics Tweaks

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  1. Mass Effect 1 Tweaks
  2. Mass Effect 2 Tweaks
  3. Mass Effect 3 Graphics Settings

Mass Effect 3 Custom Key Bindings

Jul 14, 2018 Mass Effect trilogy is build on Unreal Engine 3 which base settings can be tweaked by editing game configuration files -.ini-s. GamerSettings.ini - is user's custom configuration where graphical settings are stored. C: Users Documents BioWare Mass Effect 3 BIOGame Config. Jul 31, 2013 I turned the texture quality to ultra high but everything still looks pretty bad. Do I need to change the filtering too? Honestly, Mass Effect lookd a lot better on my box360 than it is on my gaming pc. The graphics are the exact same as console except the pc version has better textures. After applying both the MEUITM and A LOT mods, you say to 'Go to Mass Effect 1 and click on 'Update LOD settings' and 'Optimize Game's INI files'. I can see these options before I load any mods, but once I have, the Mass Effect (and Mass Effect 2 and Mass Effect 3) button in MEM gets greyed out, and its menus can no longer be accessed. You need to get the coalescend editor (google it). Read the Mass Effect 1 tweak guide and apply some of those tweaks to ME2, the only difference is to access the BioEngine.ini, BioGame.ini, etc., you use the editor because they condensed everything into one file in different sections.

What to us

Coalesced Editor for Mass Effect 3

Follow the guide if you haven't installed it yet.

Key Bindings & Commands

Free

From Mass Effect Wiki Guide (PC Tweaks)

Key Binding:
bioinput.ini > sfxgame > sfxgamemodedefault > bindings

On the right side of the editor you will see the existing keybindings. Scroll down to the bottom where there will be a blank line. Add any new bindings one at a time. Press ‘enter' once you've entered a new binding to start a new line.

Examples:

( Name='NumPadSeven', Command='initcredits 9000000″ )
( Name='NumPadEight', Command='setrenegade 1000″ )
( Name='NumPadTwo', Command='setparagon 1000″ )
( Name='NumPadZero', Command='God' )
( Name='NumPadZero', Command='ENABLEPOWERCOOLDOWN 0″ )
( Name='F4″, Command='givesupergun' )
( Name='F5″, Command='givesuperarmor' )

If a binding doesn't work, check ' and spacing in the code.

Unlimited ammo and grenades on Reload:

Graphics

Mass Effect 1 Tweaks

( Name='PC_Reload', Command='SwapWeaponIfEmpty | TryReload | initammo 999 | initgrenades 10″)

Individual weapon tweaks:
bioweapon.ini > sfxgamecontent > sfxweapon

If you want to change the stats of an individual gun, such as fire rate, damage, or recoil.

Accuracy

maxaimerror = (X= , Y= )
minxaimeror = (X= , Y= )

maxzoomaimerror = (X= , Y= )
minzoomxaimeror = (X= , Y= )

X and Y fields should be the same. Bigger values mean less accurate. The above two values fix accuracy when not holding down right mouse, or aiming. 'zoomaimerror' is for accuracy while aiming.

Crosshair size
Crosshairs DO NOT scale with accuracy. It is up to you to fix the cross hair size to fit the accuracy that you have modded.

maxzoomcrosshairrange = (X= , Y= )
minzoomcrosshairrange = (X= , Y= )

Damage

Mass effect 1 tweaks

From Mass Effect Wiki Guide (PC Tweaks)

Key Binding:
bioinput.ini > sfxgame > sfxgamemodedefault > bindings

On the right side of the editor you will see the existing keybindings. Scroll down to the bottom where there will be a blank line. Add any new bindings one at a time. Press ‘enter' once you've entered a new binding to start a new line.

Examples:

( Name='NumPadSeven', Command='initcredits 9000000″ )
( Name='NumPadEight', Command='setrenegade 1000″ )
( Name='NumPadTwo', Command='setparagon 1000″ )
( Name='NumPadZero', Command='God' )
( Name='NumPadZero', Command='ENABLEPOWERCOOLDOWN 0″ )
( Name='F4″, Command='givesupergun' )
( Name='F5″, Command='givesuperarmor' )

If a binding doesn't work, check ' and spacing in the code.

Unlimited ammo and grenades on Reload:

Mass Effect 1 Tweaks

( Name='PC_Reload', Command='SwapWeaponIfEmpty | TryReload | initammo 999 | initgrenades 10″)

Individual weapon tweaks:
bioweapon.ini > sfxgamecontent > sfxweapon

If you want to change the stats of an individual gun, such as fire rate, damage, or recoil.

Accuracy

maxaimerror = (X= , Y= )
minxaimeror = (X= , Y= )

maxzoomaimerror = (X= , Y= )
minzoomxaimeror = (X= , Y= )

X and Y fields should be the same. Bigger values mean less accurate. The above two values fix accuracy when not holding down right mouse, or aiming. 'zoomaimerror' is for accuracy while aiming.

Crosshair size
Crosshairs DO NOT scale with accuracy. It is up to you to fix the cross hair size to fit the accuracy that you have modded.

maxzoomcrosshairrange = (X= , Y= )
minzoomcrosshairrange = (X= , Y= )

Damage

Mass Effect 2 Tweaks

damage = (X= , Y= )

X is value of weapon damage at level I, while Y is the damage value at level X.

Note: Make sure you also fix the statbardamage attribute to be the same values as the damage that you set. There are two other values for stat bars: accuracy and rate of fire. These two values don't correspond with the values that actually affect the behavior of the gun.

Rate of fire

rateoffire = (X= , Y= )

Both X and Y values should be the same.

Weight

encumbranceweight = (X= , Y= )

Excel in telugu. Value x is the weight of the weapon at level I, and value Y is the weight at level X. For example, a weight of 1.4 means your cooldown will be slowed by -140% if you equip this weapon.

Unlocking Casual Appearances:
biogame.ini > sfxgame > sfxplayercustomization > casualappearances

To unlock, set the PlotFlag for the armor that you want to -1.

Example:

(Mesh=(Male='BIOG_HMM_ARM_CTH_R.CTHl.HMM_ARM_CTHl_MDL',Female='…'),Id=9,PlotFlag=-1,Type=CustomizableType_Torso)

None of this is my creation. These resources were adopted from Mass Effect Wiki Guide.

If you have any other codes to add to the above ones, please contact me with the subject line: 'Shepard ME3 General Codes'. Add your name if you want credit.

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